Pro Tools 130: Pro Tools for Game Audio

Pro Tools 130: Pro Tools for Game Audio provides students with exposure to the core skills, workflow, and concepts involved in creating and implementing game audio using Pro Tools systems. This course covers basic sound design techniques for both Macintosh and Windows systems. Session time is divided between demonstration and hands-on practice, with ample time for experimentation with sample material.

Topics

  • Understanding the Game Audio Workflow – common techniques for assessing, acquiring, recording, editing, mastering and implementing game audio
  • Working with Dialog
  • Incorporating Foley
  • Adding Sound Effects
  • Working with Background (Ambient) Sounds
  • Creating an Interactive Music Score
  • Incorporating Realistic Vehicle Sounds
  • Creating Dynamic Cinematics

Course Length
24 course hours.

Prerequisites
Pro Tools 101: Introduction to Pro Tools (required)
Pro Tools 110: Essentials of Pro Tools (recommended)