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Tales from the Alchemea Production Workshop

August 22nd, 2014 | by Christian Huant

As part of the regular Production Workshop classes in the final part of the Diploma in Studio Sound Engineering & Music Production, students get to produce a track to commercial standards, as a team, in just a few days. Of course, all students have to


How does digital audio work?

August 18th, 2014 | by Christian Huant

How does digital audio work? Sound is a complex wave, made up of many sine waves, which continuously vary the air pressure around our ears. So-called ‘analogue’ technologies (microphones, tape…) convert this acoustic energy into other types of energy such as electricity or magnetism, while


Alchemea Sessions 05 – Lovestarrs – Dukes Up

August 11th, 2014 | by Peter Barter

Alchemea Sessions 05 - Lovestarrs – Dukes Up (Live) The second infectious pop ‘soon to be classic’ live Alchemea Session from recent Studio Sound & Music Production Diploma graduates Sara & Hamish McIntosh aka Lovestarrs (with a little help from drummer George). If you missed them


Introducing FMOD Studio

July 29th, 2014 | by Peter Barter

Introducing FMOD Studio  The latest offering from Firelight Technologies, FMOD Studio is a game audio design, composition and production tool disguised as a DAW. Within FMOD Studio, you can create, add, edit and mix audio live while the game runs, no programming required. Every new


Alchemea Sessions 04 – Sabatta – I’m Not A Politician

July 28th, 2014 | by Peter Barter

Sabatta – Im Not a Politician (Live) – Alchemea Sessions Sabatta is Yinka Oyewole (vocals, guitars) and Marialessia Dell’acqua (drums) Born from Yinka’s vision, Sabatta play guitar driven music with serious grooves and have host of influences but many describe the sound as Sly and


Remote Audio Production: Tips and Advice

July 25th, 2014 | by Denis Kilty

The process of making records is something that has changed many times in the last two decades. Technology, local economies and the Internet have had a profound effect on the nature of the way producers now work. The growing trend of outsourcing and contracting practitioners,


Understanding human hearing

July 18th, 2014 | by Christian Huant

Whenever considering any kind of career in audio (be it music production, sound for film, video games, TV broadcasting, acoustic design of buildings etc.), it is not only essential to understand what sound is and how it works, but also how we human beings actually


Alchemea Sessions 03 – Lovestarrs – Get Your Sexy On

July 17th, 2014 | by Peter Barter

Alchemea Sessions 03 - Lovestarrs – Get Your Sexy On (Live) Introducing Lovestarrs! Meet Sarah, Hamish (both recent Alchemea Studio Sound & Music Production Diploma graduates) and George, 3 musketeers from London and Somerset who grew up listening to their parents record collection, including Tears for


What Is Sound?

June 23rd, 2014 | by Christian Huant

What is sound? Sound is the result of air particle movement close to our ears, particles responding to a constantly varying pressure wave. An easy, although not entirely accurate analogy, is to think of water particles ‘riding’ on waves caused by some phenomenon such as


Game Audio – Like nothing you’ve done before…

June 18th, 2014 | by Peter Barter

One of the biggest challenges of working in game audio is making the conceptual shift from working on a linear medium, like film or music, to the interactive nature of video games. Game audio is truly like nothing you’ve worked on before. Although it’s obvious,


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