Course starts 7 October 2013
- Pro Tools 130 “Pro Tools for Game Audio” - £375 (Normally £525)
- Final Cut Pro 101 “An Introduction to Final Cut Pro X” - £415 (Normally £595)
This price is discounted for student’s who take this course as a bundle with our
- Minimum age: 18
- GCSE maths & a science at Grade C or above (or international equivalent)
- Good level of spoken / written English (level B1 on CEFR)
- Successful interview
- Visa students, please refer to our international student guidance page
This course requires prior advanced knowledge of, and experience with, professional audio concepts such as (but not limited to) microphones, operating levels, digital audio theory, clocking, synchronisation, audio processing tools, mixing & Pro Tools (up to PT 201 level minimum). Our Diploma in Studio Sound Engineering & Music Production is an ideal platform from which to progress.
The Alchemea Diploma in Audio Post Production & Game Sound is a 4 months-long (16 weeks) course aiming to produce employable professionals for all aspects of sound to picture, including film production, TV production and broadcast, video production and video games audio.
What is Audio Post Production?
Audio Post Production usually refers to audio that is synchronized with video. This applies to TV, cinema, and commercials. One major aspect of audio post production is the use of ADR, or automatic dialogue replacement. Sometimes the original, or production audio, lacks in performance or quality, and the actor or actors are brought into a sound studio to record some or all of their dialogue from the project. Other elements such as foley (the reproduction of every day sound effects), music, and voice-over are also added during post production. Sound design is also an important aspect of the process. Sound design is the process of specifying, acquiring, manipulating or generating audio elements. It most commonly involves the manipulation of previously composed or recorded audio, such as music and sound effects. In some instances it may also involve the composition or manipulation of audio to create a desired effect or mood. Audio for moving picture will also needs to be mixed, usually in surround sound. All cinema’s have complex surround sound systems and 5.1 speaker systems are now commonplace is many households.
Game Audio is the art of placing audio content to video games. This is similar in many ways to audio post production. Music, dialogue, sound effects and foley will usually be required however the main difference is that the audio is adaptive and interactive responding to the users actions and environment.
This is enabled by specialist software (wwise pictured) that allow audio professionals to create, add, edit and mix audio content – all in real-time.
- Post Production areas of work and related roles and workflows
- Video formats and codecs
- Synchronisation of Audio to Picture and Machine Control
- Non-linear video workflows
- File Interchange
- Overview of the main video editing software packages
- Avid D-Control ICON
- Steinberg Nuendo
- Location recording
- Sound Design
- Track laying
- Dialogue editing and voiceover
- Sound Effects
- Music editing for Picture and Games
- Surround Sound and surround mixing for picture
- Reference levels and metering
- Film gauges, film speeds and associated workflows
- High definition video workflows
- Conforming solutions
- Collaborative workflows
- Dolby and DTS standards
- Dolby E
- Mixing techniques
- Video Game workflows
- Avid Pro Tools 210P
- fmod 101
- Implementation of Video Game Audio through systems like fmod & Wwise
Full Time Course Brochure:
Click here to download or view our full time course brochure online.
Download our student handbook as a pdf:
NCFE Level 4 validation in progression
Alchemea’s Studio Sound Diploma is independently validated by the Northern Council for Further Education (NCFE) at level 4 against the Qualification and Credit Framework. Our new Diploma in Audio Post Production & Game sound is also being put forward for NCFE level 4 validation.
While this is representative of the academic and theoretical side of the course we must stress that this course is not only intensive but very practically orientated. Upon completion you will have completed real work practical tasks that accurately reflect task carried out in a “real world” working environment.
This course takes place at our Islington campus in London. Students will be taught in state of the art studio facilties and classrooms.
Our Post & Game Sound Diploma is an advanced programme and has been designed to follow on from our Diploma in Studio Sound Engineering & Music Production. We will however accept application from music tech / sound engineering graduates from other learning providers (FE/HE). This course must be at least level 3 on the NFQ.
If you have not achieved this, Alchemea can facilitate this prior to the commencement of your Diploma course.
Yes - Pro Tools is the industry standard tool for manipulating audio in a post production environment. Candidates must have taken Avid's official Pro Tools 101, 110 & 201 course modules. If you have not done this, you can take these modules as a short course (at a heavily discounted price) prior to the commencement of you Diploma.
Alchemea has 4 Audio Post Production and Game Sound Diploma enrolments per year. Each enrolment is restricted to 20 students and this is split into 2 classes of 10. This means that our Audio Post Production and Game Sound Diploma courses usually fill up 3 months before the start date. Please let us know if you are interested in a course that is advertised as full because places sometimes become available as a result of deferrals and cancellations. We will add you to the waiting list. Below are the course dates and availability for our next few enrolments.